"...PERSISTENTLY DENYING THE EXISTENCE OF MAGIC DOES NOT DISPEL ITS POWER, ONLY MAKES IT EVER MORE UNPREDICTABLE AND DANGEROUS..."
Nothing is what it appears to be. Everything is entangled. The world is ever changing – immerse yourselves in the complex histories and fates of fantastic creatures which may seem insignificant when set against the destinies of continents, nations and gods. The MITRYS TRILOGY of novels is set in a unique DUALREALM CHRONICLES multiverse.
See how we are rated on Poland's No.1 readers' portal (lubimyczytać.pl): I vol. - 6,8; II vol. - 7,5; III vol. - 7,3
Almost 18,000 books sold since launch.
Vol 1. THE DARK IN THE BLOOD, 327 pages + Character List
A dark, magical world in which the exciting story of two young heroes, Vinea and Noran, unfolds against the backdrop of global conflicts, intrigues and struggles for power.
Vinea, a young woman training to become a powerful mage, has to face her destiny and the role imposed on her, which gives many hope for a better future, but at the same time involves pain and sacrifice for herself. Noran, a young professional assassin also has an important role to play in the fate of the DualRealm, and must live with the Darkness increasingly creeping into his mind and taking over. How will the fate of the heroes and the magical world in which they live unfold? Will they both accept the tasks destiny imposes on them? What events will the plots and manipulations of the gods lead to?
Vol 2. SEMAEL'S CHAMPION, 225 pages + Character List
The young Dark-tainted assassin Noran and the talented shaman Vinea are finally drawn together by destiny. Their fates inevitably lead them towards each other, but also towards fundamental choices they will have to make and live with for ever. Both Old and New continents are at war, and everyone involved is preparing for a global confrontation. In the background, the first signs of immortal interference are visible, and the schemes plotted by the Dark Mage are becoming more and more risky.....
Vol 3. ENTANGLED DESTINIES, 308 pages + Character List
Two mighty armies face off across the sands of the Sunlit Plains. The mighty Orogon race, encased in armor of heavy steel, aided by hordes of wild Arrakin soldiers and giant Silver Thorns, as well as several mythical vyrns, all charge furiously at the forces of the Allied Races which include human beings, Ghall highlanders and Myriad woodland folk. The Night Son will fight to the death against the Sunny Lady – what will decide the future of Amadal, the Burghal's demonic might or the legendary power of the Light? This merciless war rolls across the continent of Amadal... Cities, strongholds and castles will fall when Drenar's forces charge assisted by Dark Shadoween commandoes. Will the fortified Island of Orin repel Semael's vengeful might? How far will the Eldest One go when duelling the Dark Mage? Few know of how the Gods influence events in DualRealm and the real plans the allies and enemies of Blessed Bloodline have. In the end it is Bruneira, the magic mistress of Snowbound Sanctuary, who stands to gain great victories in this epic melee.
A Young Darzan blessed with mysterious powers. After completing seven years of training under the Elder's personal guidance, Spark receives a new name, Vinea, as a sworn-in Sharim. However, during the initiation ritual it turns out that instead of becoming an ordinary shaman she must serve as personal apprentice to the Archmage, shattering her youthful dreams. Unexpectedly, she faces significant challenges she was not even aware of until now. Naturally impulsive and open, she must learn to maintain distance, discretion, and how to deal in politics.
Her ambitions for independence and enthusiasm for magical development collide with the need to sacrifice practically everything in secret service to the interests of the Land of Sid.
Her empathy and compassion for the oppressed draw her into further conflicts. Increasingly turbulent events reveal a stark truth: drawing the sword too often results in the deaths of the innocent and the loss of loved ones. Her mission takes her to the Tower of DualRealm and the ancient Continent of Amadal. Only there does she discover that her previous problems were merely innocent twists of fate in the face of a destiny which intends to crush and extinguish her soul.
Sylvan A seasoned Hidden City assassin, former soldier in King Reingard's elite units. His current position as a trusted associate of Bo, a violent, criminal ringleader, provides him with excellent cover for his role as a member of the secret group within the royal guard. His sense of humor, natural friendliness in social interactions, and cultivated image of a hedonist make it easy for him to quickly establish friendly relationships with almost anyone.
Widely appreciated for his exceptional culinary skills, as well as his keen sense of courtly nuances. He indulges in quotes, proverbs, and sayings. He finds thousands of rational justifications for his betel leaf chewing habit, though none of them are likely true.
No one knows his true motivations, but undoubtedly playing the role of an older brother to his demonic ward, Noran, holds a special significance for him. He possesses surprisingly extensive knowledge about the functioning of the kingdom on the continent of Elise, though he often keeps those secrets to himself..
Known as Goldeneye or the Night Son, he is a young assassin of the Hidden City, unaware of his mysterious origins. Purchased as a baby from a gang of robbers by an eccentric alchemist, he becomes a slave used in cruel experiments. At the age of seven, he is rescued from starvation and taken in by the Black Blades guild of assassins. Marked by the Dark, treated as a demonic outcast even by his peers, he usually tries to conceal his strange, demonic features from all those around him. He is gloomy, mistrustful, and irritable in his relationships, but remains loyal to a few friends.
By nature opposed to authority and any form of subordination, he often clashes not only with the Crown but also with the leaders of the underworld. Despite his rebellious nature, his exceptional abilities, efficiency, and reckless courage quickly pave the way for his career as an assassin. Being forced to take on the task of assassinating King Drenar's advisor makes him the chosen one of the Draconian – a mythical, powerful artefact. However, this is no coincidence.
The dormant curse contained in that ancient weapon deprives him of any chance to further thwart the Dark within
The last of the legendary Gardian lineage, chosen by the Gods of Light to serve as guardian of the blessed royal bloodline. Had he been born in the times of human rule, according to tradition, he would have become a member of the Guardians of Power. Inherited, natural magic grants him unprecedented strength, vitality, and resistance to the Dark. He has a calm, balanced, and patient disposition. Known for his courage, an almost excessive sense of responsibility, and willingness to make sacrifices. Guided by honor and righteousness. He remains steadfastly loyal to the mission of his lineage.
He is highly respected as Rebel trying to free humanity from Orogon enslavement, serving as one of the leaders in the planned uprising in Amadal. Thanks to his reputation as an undefeated warrior with exceptional instincts and significant combat experience, Thundir is a cornerstone of the allies of the liberation movement.
His risky mission to gain support from the descendants of the Blessed rulers who abandoned Amadal 400 years ago appears to be crucial in overthrowing the Orogon yoke. What he finds, however, on the colonized continent of New Elise extinguishes all hope of an easy victory.
Youngest son of Lord Deborah, he is the last descendant of the caste of druidic magic priests. When Gryvor the High's forces carry out a bloody colonization, he miraculously escapes the massacre of the Druids in the northern groves of Derath. For 200 years, he hides away from the new order imposed on the continent of Elise by the blessed Ogromir lineage.
During this time, the pain of loss and anger consume him. One day, Darren the Gracious, one of the successors to the throne, finds and surprises him with an offer to become an advisor at his court. Druvian can lay aside his former hatred and, after careful consideration, agrees. From then on, his mission becomes clear: by influencing successive monarchs, he seeks to protect all the inhabitants of the continent.
This energetic and authoritative sage forms his judgments in a balanced and righteous manner. Being naturally compassionate and empathetic, he strives to help those in need. While he is friendly and approachable on a daily basis, he maintains a certain distance in his closer relationships. He is a skilled strategist with extensive knowledge of magic and history. His innate ability to sense danger is successfully utilised in directing a network of royal spies. After the death of King Reingard, the last of the Blessed Line, Druvian becomes obsessed with unraveling the mystery behind the disappearance of his wife Jasminna.
Descendant of the great Orogon warrior line, fierce defender of the Orogon Hills. Currently, the king of the Orogon and the governor in Tryborg, the capital of Amadal. As the greatest of all Orogon, he inherits a pact with the Dark Mage, Samael.
Torn internally between loyalty to the oath made by his ancestors, which necessitates maintaining a humiliating alliance with the Arrakin, and dreams of returning to the traditions of the Wars, he rules with an iron fist, but deep in his heart he feels a profound nostalgia for the old times, even at the cost of old agreements with the human race.
Thoughtful in his decisions, he is ever ready to make sacrifices in the name of Orogon values. From birth, he has enjoyed a very high resistance to magic.
The Mitrys Trilogy is not all; currently available in Poland and Europe via the author's website are:
character figurines,
a DualRealm map,
a wooden collector's box.
Additionally, there is a board game currently available in Polish and English. Work is also in progress on a game that will initially be available for desktop computers.
Check out preview video https://www.youtube.com/watch?si=0Rul5Og3VZ9WdKJw&v=1LGuh8C3kvE&feature=youtu.be
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“...YOU CAN TRY TO CHEAT DESTINY, BUT IT WILL ALWAYS FIND YOU AT THE END OF THE LINE... WHAT DO YOU KNOW FOR SURE AND WHAT DO YOU ONLY IMAGINE TO BE TRUE? THINK HARD WHILE YOU STILL HAVE TIME...”
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